I am a multi-disciplinary digital artist focused on bridging the gap between imagination and reality. By blending high-end 3D modeling.
I bridge the gap between digital development and physical creation through a versatile blend of coding, creative design, and immersive technology. My practice focuses on optimizing complex production workflows to deliver innovative solutions that are both functional and visually engaging.
The two spheres on the left showcase my material capture workflows, representing just a small sample of an extensive library. I primarily execute these workflows using Blender or Maya.
Displayed on the side are two examples of my photogrammetry work. I combine camera photography with specialized software workflows to accurately recreate real-world objects in 3D.
I have strong proficiency in 3D software such as Blender and Maya. I utilize these tools to create complex environments, such as the scene displayed on the side featuring fully articulated characters.
I am skilled in a variety of industry-leading tools used to create comprehensive workflows. For example, I work with emerging technologies like RealityScan for photogrammetry to turn real-world objects into 3D models, and I use Blender's node system to build procedural, visually interesting scenes.
These items on the left are 3D-printed parts. I used a combination of Blender and Bambu Studio to design magnetic branded items and integrate physical hardware to create a finished product.